Smashing Vertices and Pixels

Thank you for taking the time to take a peek at my page.

I’m a 3D generalist, with an odd background in aeronautical engineering and mathematics.  Its most likely why I have special place in my creative career for hard surface modeling and procedural systems.

Software Experience
Rated from most experience to least.


3D SOFTWARE
Maya
Cinema 4D
Zbrush
Houdini


2D & COMPOSITING
Photoshop
Nuke
nDo
After Effects

OTHER PACKAGES
Flash
Illustrator
Silhouette



Feel free to visit my linked page for a more detailed list of my work experience.